2014年4月29日星期二

5.4.7 Hotfixes Updates: April 28

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.4.7. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.

From:http://www.raiditem.com/shownews-729.html

Around Azeroth: Plant a Seed Before Reading

Nascent blood elf paladin Tienston of Argent Dawn (US-H) is faced with his first really challenging quest, and he's not sure how to proceed without revealing a shameful secret. You see, while in school, Tienston was so busy working on his hammer-throwing skills, memorizing all the seals and blessings, and playing on the varsity lacrosse team (come on, you know that belfadins are innate lacrosse types) that he never learned how to read. Please, won't you help elves like Tienston today? Whenever you see a blood elf player looking at something with writing on it, stand behind them and loudly instruct them on what those letters mean in /yell. I'm sure they'll appreciate it.

From:http://www.raiditem.com/shownews-728.html

2014 Children's Week Guide (April 28 – May 5)

2014 Children's Week is coming! It takes place once a year in Orgrimmar, Stormwind, Dalaran, and Shattrath City. This is a week in which we brave a challenge greater than any undead monstrosity and a task more arduous than saving the world. We must be sure that all of the orphans throughout Azeroth are happy. And the best way to achieve this is to equip your toys, make a mage conjure a candy table, fill your quiver with joy, load your gun with something colorful, and venture into the World of Parenting!
Children's Week begins on April 28th at 11:01 AM (server time) and ends on May 5th at 11:00 AM.Due to the advent of Cataclysm, Children's Week was changed in 2011 to have two new pets and redone locations for the initial tier of quests.

There's nothing new in 2014, but since all vanity pets are now battle pets in Mists of Pandaria, you might be more interested in collecting pets this expansion! Since battle pets are also account-wide, you can collect different sets of pets on your alts to round out your collection faster.

If you already have all the pets, be sure to pick up Magical Pet Biscuit--the reward for repeating the holiday, even if you can't get any pets!


From:http://www.raiditem.com/shownews-727.html

2014年4月28日星期一

More Warlords of Draenor Flying Information

Community Manager Bashiok has again been waxing lyrical on the topic of flying in Warlords of Draenor. The TL;DR is as follows:

1.Flight paths will be far quicker and more efficient than they currently are.

2.Draenor is having max-level content zones, not just to level through but to quest through. The devs feel it's important that this content is enjoyed as it's meant to be by players, and that means from the ground.

3.They not intending to slow anyone down, and we’re going to make sure that players can get where they want to go efficiently through more direct flight points, and potentially alternate travel methods.

From:http://www.raiditem.com/shownews-726.html

Revisit the Molten Core

This weekend, Blizzard has begun a new series of blogs revisiting old raid content. Penned by community manager Daxxari, the first installment of Re-visiting Heroism's Past takes a look at Molten Core. Daxxari's guide includes a list of bosses, their most interesting drops, the battle pets added in the more recent past, and other tips for relative beginners to the game.

Interesting to veteran players and game historians is the mouseover links in the post which provide tidbits of Molten Core history. Long-time players already know of the auction house shenanigans that occurred with Baron Geddon's Living Bomb, but it may be new information to discover that Molten Core nearly failed to make the final cut in World of Warcraft. According to the post, developers finished the dungeon in a single week, with Jeff Kaplan handling spawning and creature placement, Scott Mercer designing the bosses, Bob Fitch designing the loot, and Pat Nagle creating the Hydraxis questline. Molten Core was originally conceived as a single room where players would face Ragnaros. Everything else came much later.
From:http://www.raiditem.com/shownews-725.html

Watch Azeroth Choppers Episode 2

The second episode of Azeroth Choppers is up now!This week, Chris and Sammy let Paul Jr. in on a critical piece of news about the project, and we meet the Horde and Alliance crewmates in New York. The teams have accepted their quest and are ready to roll, but will they be able to rise to the challenges ahead? Don’t miss a minute of the action as pressure mounts and bikes start to take shape. And don’t forget: the winning team’s bike will become an epic FREE in-game mount, so spread the word to your guildies and throughout your faction—and when the time comes, be ready to vote!


From:http://www.raiditem.com/shownews-724.html

2014年4月25日星期五

Meet the Teams Behind Azeroth Choppers

Azeroth Choppers -- Alliance-side captain Chris Metzen and Horde-side captain Samwise Didier are both famous faces of Blizzard Entertainment. However, people are not so familiar with the other members of each team: Terran Justice Gregory and Monte Krol of the Alliance, and Gary Platner and Jason Hutchins of the Horde. To let people get acquainted with them, Blizzard recently put up an official blog post about the teams, including mini-interviews with the team members about the show itself.

Terran, Monte, Gary, and Jason all answer questions about their connection to the factions they're representing in the bike build-off, and their answers may surprise and delight you! They also detail the artistic process behind consolidating designs for the bikes. There's encouragement for fans of both factions, and an interesting discussion about how the winning bike will be implemented into the game. There is also, of course, some tongue-in-cheek trash talking on both sides. The whole interview is a neat behind-the-scenes glimpse into the folks behind Azeroth Choppers, and a good bit of fun.

From:http://www.raiditem.com/shownews-723.html